Dr. Disrespect’s game studio has just announced that they’re working on a new game, titled “Project Moon”. While a game from the “Dr. Disrespect Game Studio” sounds exciting enough, we feel as though you should know a bit more about said company. The company, known as Midnight Society, was founded by Dr. Disrespect, Quinn Delhoyo, Sumit Gupta, and Robert Bowling. All of them have had careers in the gaming industry, each of them successful in their own right. It’s going to be interesting to see the direction this project takes. Despite having such capable leadership, it’s still important to remember that they’re an entirely new studio, so the possibility of this upcoming project crashing and burning is high. Although it doesn’t seem like the company is unaware of this, the way, they’re asking for community feedback on this project suggests that they know they have a lot to prove, and they’re not going to mess this up.
— Midnight Society (@12am) July 8, 2022
In a blog post posted on the official site for Midnight Society, the company describes some details surrounding Project Moon. They describe it as an AAA competitive PvPvE first-person shooter. Project Moon is described as a “Vertical Extraction Shooter”. The game can be compared to something like Escape From Tarkov, where every match the player survives, they keep their items. But if they die, they lose everything. The goal of the game is to capture the high player counts of the battle royale genre, while still maintaining the feel of an arena shooter, and also keeping the gameplay mechanics of an extraction-based shooter.
Every six weeks a new “snapshot” regarding Project Moon will be released. What snapshots are little snippets of gameplay, that are supposed to reveal to players what Project Moon will entail? The purpose of these snapshots is to incite discussion among the community and give feedback to the developers. This means the players’ feedback will directly affect the development of the game. The first snapshot released will feature key components of gameplay to get feedback regarding them. The first one is the very first weapon, the second one is the first play space. Both of these are supposed to give an idea to players about Project Moon regarding elements like recoil, accuracy, reload, etc. The feedback received on this first snapshot will directly affect the one released six weeks after that and introduce new elements and features as well.
As of now, there’s no official release date for Project Moon. Considering that development still seems to be early, it’s probably gonna be a while.