Home News F1 Manager 2022 Update 1.06 Released

F1 Manager 2022 Update 1.06 Released

by Abdul Wassay
F1 Manager 2022 Update 1.06

Developer Frontier Developments has today released F1 Manager 2022 Update 1.06 for all platforms. It is officially marked as patch 1.6 by the developer and contains many bug fixes. Developed and published by Frontier Developments, it is the first installment in the F1 Manager series and the first licensed management game from EA Sports’ F1 Manager, released in 2000.

F1 Manager 2022 is the first installment in this new franchise and is developed and published by Frontier Developments. The game is the first licensed F1 Manager game since EA’s F1 Manager, released in 2000. F1 Manager Update 1.06 is the first post-launch update for F1 Manager 2022. The new update is out now on PC, the console version came out a bit later, but currently, you can install it on consoles as well. If you’re wondering what’s different in this new update, below are the patch notes that detail what’s new about the F1 Manager 22 Update 1.06:

AI 

  • Further adjustments to AI teams’ behavior when signing reserve drivers

Cars 

  • Fixed Alpha Tauri livery appearing offset from car body
  • Fixed issue with livery appearance on Scuderia AlphaTauri and Oracle Red Bull Racing cars

Car Parts and Development 

  • Fixed issue causing any newly-fitted gearboxes to incorrectly inherit the wear/damage levels of the previous gearbox
  • Reduced car performance impact of adding ‘Focus’ to new part designs

Cutscenes 

  • Fixed instances of floating tyres appearing during some cutscenes
  • Fixed issue causing the cutscene camera to sometimes appear underground
  • Fixed issue that caused commentary to mention drivers being at the front of the grid, when they were at the back of the grid

Pit Stops 

  • Fixed visual issues when a team ‘double stacks’ their pit stops

Player Profile 

  • All-time records for the highest ever income in a season, and the highest ever team rating, are now stored in-game

Race Simulation 

  • Fixed the issue of incomplete laps times being included when looking for the fastest qualifying lap
  • Fixed an issue causing cars to repeatedly teleporting back to the garage after a DNF
  • Yellow flags will no longer be shown for cars already returned to the garage after the chequered flag
  • Fixed issue where drivers who had only completed their out lap are listed at the top of the standings after a Practice session
  • Further balancing of potential track incidents at Zandvoort
  • Fixed an issue causing tyres to be treated as ‘fresh’ tyres when comparing the lap time and ‘life time’ in Qualifying options screen

Stability/Performance 

  • Fixed crash that could occur when attempting to launch the game on PC
  • Fixed hard lock that could occur during the ‘lights out’ sequence at the start of a race
  • Increased performance when advancing time when playing later seasons
  • Fixed a softlock in onboarding if the Race Preparation tutorial is started whilst the car part fitting tutorial is in progress.
  • Fixes for instances of a soft lock that could occur during replays

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